I am a graduate of Southern Oregon University with a B.S. Degree in Media Communications and Minor in Digital Art. I grew up in the Oregon woods and have deemed that the reason for my productive imagination. My brother's and I used to race Radio Flyer wagons down the mountain side rain or shine. Later I found out that's what Calvin and Hobbes did so figured I must have been living life right.
Home videos in my family had little to do with our actual family. We used any camera we had as an opportunity to make skits, animated legos, film skate and snowboard stunts, and develop artistic short films. It never stopped either and eventually found myself running the Bozeman High School Hawk Television channel producing content for the school's mandated Friday video announcements. Can't beat a built-in audience! It came easy to me, so instead of doing better in math or trying to ace my SATs, I faced video production head on. I figured that was what I could do best in my life.
College kept the dream alive, getting me closer to real productions and film sets. But something happened after I watched the animated film Mary and Max. I was always into animation (I mean, c'mon, I grew up on Nickelodeon and Disney) but something about that film got me entranced with animated films. The craft, attention to detail, the characters - all of it seamed more amazing than live-action. I pivoted my emphasis towards animation and turned my bedroom into a sound stage for stop-motion animation. It was there I created my capstone animation Ned Stencil.
Portland, Oregon here I come. Immediately following college I was selected to partake in a Digital Media Commission sponsored by Intel in which we were hired to design concepts on how digital media will be used and consumed in the near future. It was intimidating and I wasn't sure what Intel could use from my college party brain. So I did what I know best - I made a video. It was that video that landed me a patent with Intel weeks after the end of project. I called it Video Prints. But I want to be very clear that this is not what we patented due to many other companies doing the same thing.
That video got the attention with some key players in the Portland media and tech scene and was fortunate to produce videos for what is now known as Oregon Story Board. I spent the first two years in Portland working for Sole Collector Magazine, producing all their video content. We covered all things sneakers - from interviews with Nike and Adidas designers to interviews with the NBA athletes themselves. When I left in 2013, I shot and edited 99 videos for them. That was a wild ride.
Fourpoint Media was born when a few other videographers and I teamed up to pool our talents and attract bigger fish. We quickly built our clientele and produced a wide range of content for large and small businesses. After a little over a year, I stepped out of the company with a much larger diverse animation portfolio. Throughout the busy year of business I was able to pin-point just what it is I'm interested in, but most importantly, what I am most willing to perfect.
It is my primary focus now to produce quality animated and live action content. I make stuff move- that about sums it up!
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